
a game designer, fresh off the university factory line. You may remember me from such projects as;
Deep Climb – the first person, undersea, precision-platformer
TroubleMakers – urban jungle X social playground
Jolt – where all is not as it seems
If you want to know more about me feel free to reach out! Please ask me about Mirror’s Edge, Control, and/or DnD. I cannot stop yapping about these